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Sub Activity – Find

The Find activity has the following sub activities:

  1. Element Appear: This activity waits for a particular UI element to appear then proceeds with the project.
  2. Element Exists: This activity helps to verify if the UI element exists or not.
  3. Find Children: This activity allows the user to retrieve all the Child elements of a specified UI element.       
  4. Find Element: The activity waits until the indicated UI element appears on the screen and returns it as UI Element variable.
  5. Find Elements: This activity is used to find all elements that match the indicated UI Elements.
  6. Get Ancestor: This activity is used to retrieve the previous main node of any element that you indicate.
  7. Wait For Element Vanish: This activity waits for specified UI element to disappear from the screen.

Activity NameCommonElementOutput
Element AppearLabel – A classifying string applied to an activity which can be renamed by the user. It is the display name.

Disable – The user can enable or disable the activity.

ContinueOnError – It specifies the remaining activities to be executed even when one fails. This field supports only Boolean values (True or False). By default,the value is false so execution terminates when an error occurs.

Private – If selected, the log will not be shown in BOT Manager.

Millisecond – Interval of time passed without a certain event.
 FoundElement – Stores the selected UI Element.
Element ExistsLabel – A classifying string applied to an activity which can be renamed by the user. It is the display name.

Disable – The user can enable or disable the activity.

ContinueOnError – It specifies the remaining activities to be executed even when one fails. This field supports only Boolean values (True or False). By default, the value is false so execution terminates when an error occurs.

Private – If selected, the log will not be shown in BOT Manager.

TimeOut – Predefined time interval that is passed without the occurrence of a specific event.
Element – This field accepts only UI element variable returned from by another activity.

Selector – Text property used to find a particular when an activity is executed.

Repository Element – Element from the available UI Windows in the current project or library project.

 
Exists – A boolean variable that indicates if an element exists or not.
Find ChildrenLabel – A classifying string applied to an activity which can be renamed by the user. It is the display name.

Disable – The user can enable or disable the activity.

ContinueOnError – It specifies the remaining activities to be executed even when one fails. This field supports only Boolean values (True or False). By default, the value is false so execution terminates when an error occurs.

Private – If selected, the log will not be shown in BOT Manager.

TimeOut – Predefined time interval that is passed without the occurrence of a specific event. The default value is 30secs (30000ms).

 
Element – This field accepts only UI element variable returned from by another activity.

Selector – Text property used to find a particular when an activity is executed.

Repository Element – Element from the available UI Windows in the current project or library project.

 
Children – Resultant array collection.
Find ElementLabel – A classifying string applied to an activity which can be renamed by the user. It is the display name.

Disable – The user can enable or disable the activity.

ContinueOnError – It specifies the remaining activities to be executed even when one fails. This field supports only Boolean values (True or False). By default, the value is false so execution terminates when an error occurs.

Private – If selected, the log will not be shown in BOT Manager.

TimeOut – Predefined time interval that is passed without the occurrence of a specific event. The default value is 30secs (30000ms).

 
Element – This field accepts only UI element variable returned from by another activity.

Selector – Text property used to find a particular when an activity is executed.

Repository Element – Element from the available UI Windows in the current project or library project.

 
FoundElement – Collection of all matched elements.
Find ElementsLabel – A classifying string applied to an activity which can be renamed by the user. It is the display name.

Disable – The user can enable or disable the activity.

ContinueOnError – It specifies the remaining activities to be executed even when one fails. This field supports only Boolean values (True or False). By default, the value is false so execution terminates when an error occurs.

Private – If selected, the log will not be shown in BOT Manager.

TimeOut – Predefined time interval that is passed without the occurrence of a specific event. The default value is 30secs (30000ms).

 
Element – This field accepts only UI element variable returned from by another activity.

Selector – Text property used to find a particular when an activity is executed.

Repository Element – Element from the available UI Windows in the current project or library project.

 
FoundElements – A boolean variable that indicates if an element exists or not.
Get AncestorLabel – A classifying string applied to an activity which can be renamed by the user. It is the display name.

Disable – The user can enable or disable the activity.

ContinueOnError – It specifies the remaining activities to be executed even when one fails. This field supports only Boolean values (True or False). By default, the value is false so execution terminates when an error occurs.

Private – If selected, the log will not be shown in BOT Manager.

TimeOut – Predefined time interval that is passed without the occurrence of a specific event. The default value is 30secs (30000ms).

 
Element – This field accepts only UI element variable returned from by another activity.

Selector – Text property used to find a particular when an activity is executed.

Repository Element – Element from the available UI Windows in the current project or library project.

UpLevels – UI hierarchy to find the ancestor.
Ancestor – Stores the retrieved ancestor.
Wait For Element VanishLabel – A classifying string applied to an activity which can be renamed by the user. It is the display name.

Disable – The user can enable or disable the activity.

ContinueOnError – It specifies the remaining activities to be executed even when one fails. This field supports only Boolean values (True or False). By default, the value is false so execution terminates when an error occurs.

Private – If selected, the log will not be shown in BOT Manager.

TimeOut – Predefined time interval that is passed without the occurrence of a specific event. The default value is 30secs (30000ms).

 
Element – This field accepts only UI element variable returned from by another activity.

Selector – Text property used to find a particular when an activity is executed.

Repository Element – Element from the available UI Windows in the current project or library project.